## ## lbreakout.spec -- OpenPKG RPM Specification ## Copyright (c) 2000-2002 Cable & Wireless Deutschland GmbH ## Copyright (c) 2000-2002 The OpenPKG Project ## Copyright (c) 2000-2002 Ralf S. Engelschall ## ## Permission to use, copy, modify, and distribute this software for ## any purpose with or without fee is hereby granted, provided that ## the above copyright notice and this permission notice appear in all ## copies. ## ## THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED ## WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF ## MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ## IN NO EVENT SHALL THE AUTHORS AND COPYRIGHT HOLDERS AND THEIR ## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF ## USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ## ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, ## OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT ## OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF ## SUCH DAMAGE. ## # package information Name: lbreakout Summary: Breakout-Style Aracade Game URL: http://lgames.sourceforge.net/ Vendor: Michael Speck Packager: The OpenPKG Project Distribution: OpenPKG [EXP] Group: Games License: GPL Version: 2.2.2 Release: 20020308 # list of sources Source0: http://prdownloads.sourceforge.net/lgames/lbreakout2-%{version}.tar.gz # build information Prefix: %{l_prefix} BuildRoot: %{l_buildroot} BuildPreReq: OpenPKG, openpkg >= 20020206, make, X11, sdl, png, zlib PreReq: OpenPKG, openpkg >= 20020206, make, X11, sdl, png, zlib AutoReq: no AutoReqProv: no %description LBreakout2 is a nice breakout-style arcade game in the manner of Arkanoid. 50 levels are waiting for you to be cleared, and even more can be custom created using the integrated level editor. Improvements on the classic breakout game include bonuses (goldshower, joker, explosive balls, bonus magnet), maluses (chaos, darkness, weak balls, malus magnet), and special bricks (growing bricks, explosive bricks, regenerative bricks, indestructable bricks, chaotic bricks). %prep %setup -q -n lbreakout2-%{version} %{l_shtool} subst \ -e 's;$datadir/games/lbreakout2;$datadir;g' \ configure %build CC="%{l_cc}" \ CFLAGS="%{l_cflags -O}" \ CPPFLAGS="-I%{l_prefix}/include" \ LDFLAGS="-L%{l_prefix}/lib" \ LIBS="-lz" \ ./configure \ --prefix=%{l_prefix} \ --datadir=%{l_prefix}/share/lbreakout \ --localstatedir=%{l_prefix}/var/lbreakout \ --with-doc-path=%{l_prefix}/share/lbreakout/doc \ --with-highscore-path=%{l_prefix}/var/lbreakout \ --with-x \ --x-includes=`%{l_prefix}/etc/rc --query x11_incdir` \ --x-libraries=`%{l_prefix}/etc/rc --query x11_libdir` \ --with-sdl-prefix=%{l_prefix} %{l_make} %{l_mflags -O} %install rm -rf $RPM_BUILD_ROOT %{l_make} %{l_mflags} install AM_MAKEFLAGS="DESTDIR=$RPM_BUILD_ROOT" mv $RPM_BUILD_ROOT%{l_prefix}/bin/lbreakout2 \ $RPM_BUILD_ROOT%{l_prefix}/bin/lbreakout mv $RPM_BUILD_ROOT%{l_prefix}/share/lbreakout/doc/lbreakout2/* \ $RPM_BUILD_ROOT%{l_prefix}/share/lbreakout/doc/ rmdir $RPM_BUILD_ROOT%{l_prefix}/share/lbreakout/doc/lbreakout2 strip $RPM_BUILD_ROOT%{l_prefix}/bin/* >/dev/null 2>&1 || true %{l_rpmtool} files -v -ofiles -r$RPM_BUILD_ROOT %{l_files_std} %files -f files %clean rm -rf $RPM_BUILD_ROOT