##
## lbreakout.spec -- OpenPKG RPM Specification
## Copyright (c) 2000-2002 Cable & Wireless Deutschland GmbH
## Copyright (c) 2000-2002 The OpenPKG Project
## Copyright (c) 2000-2002 Ralf S. Engelschall
##
## Permission to use, copy, modify, and distribute this software for
## any purpose with or without fee is hereby granted, provided that
## the above copyright notice and this permission notice appear in all
## copies.
##
## THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
## WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
## MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
## IN NO EVENT SHALL THE AUTHORS AND COPYRIGHT HOLDERS AND THEIR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
## USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
## ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
## OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
## OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
## SUCH DAMAGE.
##
# package information
Name: lbreakout
Summary: Breakout-Style Aracade Game
URL: http://lgames.sourceforge.net/
Vendor: Michael Speck
Packager: The OpenPKG Project
Distribution: OpenPKG [EXP]
Group: Games
License: GPL
Version: 2.2.2
Release: 20020308
# list of sources
Source0: http://prdownloads.sourceforge.net/lgames/lbreakout2-%{version}.tar.gz
# build information
Prefix: %{l_prefix}
BuildRoot: %{l_buildroot}
BuildPreReq: OpenPKG, openpkg >= 20020206, make, X11, sdl, png, zlib
PreReq: OpenPKG, openpkg >= 20020206, make, X11, sdl, png, zlib
AutoReq: no
AutoReqProv: no
%description
LBreakout2 is a nice breakout-style arcade game in the manner of
Arkanoid. 50 levels are waiting for you to be cleared, and even more
can be custom created using the integrated level editor. Improvements
on the classic breakout game include bonuses (goldshower, joker,
explosive balls, bonus magnet), maluses (chaos, darkness, weak balls,
malus magnet), and special bricks (growing bricks, explosive bricks,
regenerative bricks, indestructable bricks, chaotic bricks).
%prep
%setup -q -n lbreakout2-%{version}
%{l_shtool} subst \
-e 's;$datadir/games/lbreakout2;$datadir;g' \
configure
%build
CC="%{l_cc}" \
CFLAGS="%{l_cflags -O}" \
CPPFLAGS="-I%{l_prefix}/include" \
LDFLAGS="-L%{l_prefix}/lib" \
LIBS="-lz" \
./configure \
--prefix=%{l_prefix} \
--datadir=%{l_prefix}/share/lbreakout \
--localstatedir=%{l_prefix}/var/lbreakout \
--with-doc-path=%{l_prefix}/share/lbreakout/doc \
--with-highscore-path=%{l_prefix}/var/lbreakout \
--with-x \
--x-includes=`%{l_prefix}/etc/rc --query x11_incdir` \
--x-libraries=`%{l_prefix}/etc/rc --query x11_libdir` \
--with-sdl-prefix=%{l_prefix}
%{l_make} %{l_mflags -O}
%install
rm -rf $RPM_BUILD_ROOT
%{l_make} %{l_mflags} install AM_MAKEFLAGS="DESTDIR=$RPM_BUILD_ROOT"
mv $RPM_BUILD_ROOT%{l_prefix}/bin/lbreakout2 \
$RPM_BUILD_ROOT%{l_prefix}/bin/lbreakout
mv $RPM_BUILD_ROOT%{l_prefix}/share/lbreakout/doc/lbreakout2/* \
$RPM_BUILD_ROOT%{l_prefix}/share/lbreakout/doc/
rmdir $RPM_BUILD_ROOT%{l_prefix}/share/lbreakout/doc/lbreakout2
strip $RPM_BUILD_ROOT%{l_prefix}/bin/* >/dev/null 2>&1 || true
%{l_rpmtool} files -v -ofiles -r$RPM_BUILD_ROOT %{l_files_std}
%files -f files
%clean
rm -rf $RPM_BUILD_ROOT